Practical Sound Design for Films and Games: Michael Sweet
- Fundamental Techniques for the Creation of Sound Design
- Sound Design Tools and Software
- Differences between SFX, Foley, and Sound Design
- Notable Sound Design Moments that Shape Games and Films
As an associate professor in the Film Scoring Department at Berklee College of Music, Michael Sweet leads the development of game scoring curriculum. He is an accomplished game audio composer who is widely recognized for continued innovation in music and sound. Over the past two decades, he has been the audio director for more than 100 games.
Sweet was the cofounder and creative director of Audiobrain, a company dedicated to innovation with interactive sound design and music. As the founder of two separate companies dedicated to interactive audio, he has created numerous emotionally immersive award-winning experiences for games, broadcast, and sonic branding. He has also composed broadcast identities for numerous companies, including HBO, VH1, Comedy Central, CNN, General Motors, and NASDAQ. He is frequently a featured speaker at prestigious industry events.