Audio Implementation for Video Games

MTEC-421
Credits: 
2
Prerequisites: 
CW-370, FS-371, or MTEC-321
Electable by: 
CWPR, ELPD, FILM, and MPED majors
Required of: 
None
Semesters Offered: 
Fall, Spring, Summer
Location: 
Boston Campus
Courses may not be offered at the listed location(s) each semester. Consult my.berklee.edu for specific term availability.

This course provides an immersion in the techniques and methodologies used in implementing sound and music assets into a video game environment. Covers the tenets of sound and music implementation as part of the game development structure. Project workflow, audio pipeline, and common middleware tools are used to mirror current audio practices in the video game industry.

Department: 
ELPD
Course chair: 
Michael Bierylo
Taught By