This course examines first-hand the ways in which technology is disrupting the new media industry, including how new tech platforms can be harnessed to impact the future of music consumption, and the impact of music on the adoption of new technologies. Students learn the product design process, and put their music-thinking skills into practice, by experiencing what it takes to conceive, design, and prototype an actual product in the new media industry. Students learn the process and methods for product design and development through researching and collaborating in interdisciplinary teams, with guidance from Berklee and MIT faculty, as well as industry leaders. Student teams build new music-related technological applications and products, and assess their work through open-ended questions and user observation. Students leave with hands-on experience on prototyping responsive solutions, and receive valuable feedback and coaching on their work through real-world industry partners.