Courses

e.g. AR or AR-211
e.g. Film or "Bass Lab"

Post-Romantic Scoring

FS-351

2 credit(s)
Course Chair: Alison Plante
Semesters Offered: Fall, Spring, Summer
Required of: FILM majors
Electable by: FILM Majors
Prerequisites: FS-241, FS-361, and CP-311
Department: FILM

Study of specific techniques of post-romantic composition commonly found in film underscores. Techniques studied include intervallic structures, polytonality, independent triads, and parallelism/constant structure. There will be extensive traditional score and film music analysis, as well as scoring projects based on each technique.

Computer/Synthesis Applications for Film Scoring

FS-361

2 credit(s)
Course Chair: Alison Plante
Semesters Offered: Fall, Spring, Summer
Required of: FILM majors
Electable by: FILM majors
Prerequisites: FS-221, CM-221, CM-231, CP-212 or CP-215, and ISKB-212 (non-piano principals); HR-212; ET-212 or ET-232; and either COND-211, COND-216, or COND-221; FS-361 must be taken concurrently with FS-241
Department: FILM

The use of MIDI/audio sequencing in scoring to picture, in conjunction with sample playback and synthesis software. Special attention is paid to the film scoring capabilities of Macintosh sequencing applications using QuickTime, tempo, meter, and synchronization in the process of scoring music to picture. Emphasis is also placed on maximizing dramatic expression through use of the available software tools.

Interactive Scoring for Video Games

FS-371

2 credit(s)
Course Chair: Alison Plante
Semesters Offered: Fall, Spring
Required of: None
Electable by: FILM, CWPR, and ELPD majors
Prerequisites: FS-271; and one of: COND-212, COND-222, or COND-217; and one of the following: FS-361, CW-361, or EP-225
Department: FILM

This course features applied approaches to scoring for video games and builds upon the foundations learned in FS-271. It presents a solid understanding of the knowledge and skills needed to prepare students for entry-level work at a game development company or as a freelance game music professional, including experience with typical game music workflow and approaches to scoring video games. This is an intensive scoring course including collaborations with game design programs and weekly or biweekly scoring assignments.

Film Music Editing 1

FS-375

2 credit(s)
Course Chair: Alison Plante
Semesters Offered: Fall, Spring, Summer
Required of: FILM majors
Electable by: FILM majors
Prerequisites: CM-311 or FS-351; FS-340, and FS-341; FS-375 must be taken concurrently with FS-441
Department: FILM

A technical course designed to give composers practical experience in the area of music editing for a scored film and temp-tracked film project. Class instruction and weekly private lab work will include the preparation of all documents involved in music postproduction, as well as various techniques used when synchronizing and editing music to picture on a digital audio workstation.

Film Scoring Techniques for Composers

FS-391

2 credit(s)
Course Chair: Alison Plante
Semesters Offered: Fall Only
Required of: None
Electable by: All except FILM majors
Prerequisites: COND-211 or COND-216; FS-221, CM-212, and CP-212, and either PW-161 or EP-225 or MP-225
Department: FILM

This course is intended to give non-film scoring majors an overview of the mechanics of synchronization and the psychological implications of applying music to film. Analysis of special dramatic situations will be followed by applications of scoring and synchronization techniques.

Stylistic Adaptation in Film Scoring

FS-433

2 credit(s)
Course Chair: Alison Plante
Semesters Offered: Spring Only
Required of: None
Electable by: FILM majors
Prerequisites: CM-311, FS-340, and FS-341
Department: FILM

This course will address the prevalent and recurrent need in films to emulate a wide variety of stylistic scoring approaches appropriate to the period setting and/or specific ethnic locale of a screenplay. Approaches to research and adaptation of authentic musical styles will be discussed. (Such styles include, for example, 17th-century European, African, 1920s American, etc.). Careful attention to instrumentation, arranging, orchestration, and dramatic theme development will be stressed. Assignments representing realistic situations will be recorded synchronously to the specific needs of film scenes.

Scoring the Moment

FS-435

2 credit(s)
Course Chair: Alison Plante
Semesters Offered: Fall Only
Required of: None
Electable by: FILM majors
Prerequisites: FS-340 and FS-341
Department: FILM

In this course, students will examine and explore the challenges posed to a composer in addressing certain classic moments that occur as standard fare in dramatic and comedic films. Such moments include, but would not be limited to: The Kiss, The Revelation, The Chase, The Punch Line, The Victory, The Hero's Death, etc. The typical class session will be divided between a critical review of the previous week's writing assignment and a lecture on the next moment to be examined and scored. Lectures will be far-ranging, and examples will be drawn from the work of prominent film and TV composers. Students will learn how to confront the challenges posed by such parameters as limited budgets, period settings, anticipated sound effects, docudramatics, etc.

Dramatic Scoring 3

FS-441

2 credit(s)
Course Chair: Alison Plante
Semesters Offered: Fall, Spring, Summer
Required of: FILM majors
Electable by: FILM majors
Prerequisites: CM-311 or FS-351;FS-340, and FS-341; FS-375 must be taken concurrently with FS-441
Department: FILM

This course will provide opportunities for scoring scenes that use the same thematic material for one movie. Students will learn to create appropriate themes, develop variations, create a suite of proposed thematic material for a director, and score several scenes from the same film. Students will use MIDI sequences as well as live players to record their projects. All recorded projects will be conducted by the composers and screened for faculty evaluation. This course will also cover the basic knowledge of the music business as it relates to the film composer. Topics to be discussed will include initial meetings with directors, royalties, contracts, agents, the musicians union, and budgeting for a project.

Advanced Computer Applications for Film/Video Scoring

FS-461

2 credit(s)
Course Chair: Alison Plante
Semesters Offered: Fall, Spring, Summer
Required of: None
Electable by: FILM majors
Prerequisites: FS-361 and FS-241
Department: FILM

An examination of advanced film scoring functions available in various software applications. Mac applications include Digital Performer, Logic Pro, Kontakt, and Reason. Requires the use of multi-computer workstation setups: Mac for sequencing, PC for sample or software synthesis playback, Kontakt or GigaStudio for various sample libraries, as well as V-Stack as a host for VST instruments. Scoring projects include a cartoon, TV commercial, and video game footage.

Contemporary Techniques in Film Scoring

FS-468

2 credit(s)
Course Chair: Alison Plante
Semesters Offered: Fall, Spring, Summer
Required of: None
Electable by: FILM majors
Prerequisites: CM-311, FS-340, and FS-341
Department: FILM

This course focuses on the new musical and technological techniques and aesthetics of contemporary film composing. The use of synthesizers and sound design, computers and advanced sequencing techniques, rock, pop, and other nontraditional music in the film scoring process, and the contemporary aesthetics of modern filmmakers and audiences will be investigated.

Advanced Scoring and Implementation for Video Games

FS-471

2 credit(s)
Course Chair: Alison Plante
Semesters Offered: Fall, Spring
Required of: None
Electable by: All
Prerequisites: FS-371
Department: FILM

This course continues to build on the foundations learned in FS-371. It features advanced approaches to scoring for video games, including implementation using middleware such as XACT, Wwise, and Fmod. It includes examples, guest speakers, and applied scoring to develop the knowledge and skills that games composers and implementers are using in today's industry. This course deepens the preparation of students for entry level work in music at a game development company or as a freelance game music professional, including experience with typical game music workflow using version control technologies.

Advanced Film Music Editing

FS-475

2 credit(s)
Course Chair: Alison Plante
Semesters Offered: Fall, Spring, Summer
Required of: None
Electable by: FILM majors
Prerequisites: FS-375
Department: FILM

An advanced music editing course dealing with standard film and television industry procedures. Intended for the student who demonstrates technical fluidity with editing equipment and who intends to pursue a career in this field. Emphasis is on the responsibilities of a music editor for the scored film, from temp tracks and spotting through dubbing. Instruction will include digital editing techniques on a multitrack digital audio workstation, as well as the necessary preparations for delivering music to the dubbing stage in various surround sound formats.

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