| Careers in Electronic Production and Design: Alumni Interview with
John Hurtado | "...it's all
a part of the continuing trend towards melding the musician and
technologist into one entity." John Hurtado |
| Name: John Hurtado Major at Berklee: Music
Synthesis Graduation Date: Spring '97 Professional Title:
Soundware Engineer Employer: Kurzweil Music Systems City:
Waltham State: MA | | | |
What are the major achievements of your career?
Extensive contributions to the soundware development (sound design
and/or sound/effects programming, or voicing) of the Kurzweil PC2
keyboard/synth controller, the PC2R (rack version of PC2), recent and
forthcoming expansion ROMs for the PC2 series and Kurzweil K2600, KDFX
v2, and the Kurzweil KSP8 multi-bus effects processor, plus several
other products currently under development. What made you
decide to pursue Electronic Production and Design as a career? I would say
necessity and curiosity. Initially, I intended to center my studies
around composition and arranging, focusing on a commercial music or
film-scoring track, but I was also interested in the technology involved
in bringing music to its fruition. Furthermore, I was aware that the
more I knew how to do, the more all these different pursuits would
enhance the practicality of each of the other aspects, thus making me a
more versatile musician, with the ability to adapt to a variety of
professional situations. Synthesis was a natural choice, since
it combined aspects of musical creativity with aspects of technological
creativity. The line between the two has most certainly become blurred,
and will continue to do so. What is a normal day like in your
line of work (assuming there is such a thing as a normal day)?
That depends on what project(s) I'm working on, and at what point in
the process we're at with a given project. I could be working on samples
in the morning for one, and programming effects for another in the
afternoon. What is your favorite part of the job?
Creating and then tweaking stuff!! What are some of the
personal rewards that have come with your job or career?
There's definitely a mutual respect between you and your peers - you
get to work alongside extraordinarily talented and intelligent
individuals. Everyone involved grows and benefits from this.
It's important to me that working musicians from all disciplines will
use the stuff I help create. Plus, it's always cool to find out somebody
used a product you helped develop on a CD, a tour, for a score, a
commercial, a gig, whatever. It definitely fuels one to always improve,
and always give 110%. What do you think are the requisites for
someone entering this field? Priority one: Ears. I suggest
proficiency in performance ear training, audio ear training; develop
killer pitch and timbre recognition, etc. To make a long story short,
let's just say that a lot of really good musicians are, or are becoming,
really good synthesists/sound designers/engineers/etc., and visa versa.
This has pretty much become the norm, in the industry. So learn
everything you can, and learn it well, and when you're done, learn more.
And apply it, of course! And don't forget: network, network,
NETWORK!!! The more connections you make, and the more people you meet
in school or on the gig, the more likely you will find the job in the
career of your choosing. What is the most challenging aspect
of your job and/or career? Keeping up with rapid advances in
technology, and ever-changing market. What are some of the
skills that you are called upon to use daily in your work?
Everything. My ears, my musical background, an ability to
troubleshoot, the ability to remain objective without mediocrity or
being wishy-washy, and an ability to make informed, logical decisions
and choices, based on what I know. This ties in with the requisites
question: you are as good as what you know, and what you can do.
Knowing the ranges, workings, and aural signatures and
characteristics of analog, electronic, and synthesized musical
instruments - knowing how they function in any given musical genre.
Being familiar with as many musical genres, even those that you do not
listen to regularly, is extremely important, whether creating your own
music as a performing artist/group, as a jingle writer, for TV or radio;
whether you are a producer, engineer, or sound designer. It's
all-important - it's all a part of the continuing trend towards melding
the musician and technologist into one entity. How did your
education at Berklee prepare you for what you are doing today?
Berklee allowed me the ability to tailor my education to what I
wanted to accomplish. There was always a class to take or someone to go
to for whatever I needed to know and learn. The Berklee Electronic Production and Design
program and staff are the reason why I had such a smooth transition from
the role of student, though you never actually stop being one, to that
of soundware engineer. What are the current trends in the
field of Electronic Production and Design that will most likely shape your future and the
future of this industry? Definitely the all-encompassing and
all-inclusive computer platform, rapid advances in software, hardware,
processor speed, and transmission and storage media.
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